Is this build viable in survival mode? Since bullet weight something, I think maybe investing a few more points into strength would be smart?
Or doesn’t it matter?
The special book will be used on agility.
Build
The Gunslinger – Starting stats.
- S- 1
- P- 1
- E- 2
- C- 3
- I- 3
- A- 8
- L- 10
Perks
Perks levels 1-50:
- —
- Gunslinger
- Four Leaf Clover
- Moving Target
- Bloody Mess
- Ricochet
- Gunslinger 2
- Scrounger
- Bloody Mess 2
- Critical Banker
- Quick Hands
- Lone Wanderer
- Four Leaf Clover 2
- Action Boy
- Gunslinger 3
- Toughness
- Lone Wander 2
- Better Criticals
- Critical Banker 2
- Better Criticals 2
- Action Boy 2
- Endurance +1
- Toughness 2
- Moving Target
- Toughness 3
- Scrounger 2
- Gunslinger 4
- Perception +1
- Ricochet 2
- Perception +1
- Bloody Mess 2
- Four Lef Clover 3
- Toughness 4
- Gun Fu
- Fun Fu 2
- Endurance +1
- Endurance +1
- Scrounger 3
- Scrounger 4
- Lone Wanderer 3
- Better Criticals 3
- Gunslinger 5
- Critical Banker 3
- Moving Target 3
- Perception +1
- Toughness 5
- Bloody Mess 4
- Four Leaf Clover 4
- Save Perk
- Gun Fu 3 and Ricochet 3
Correction
- S- 2
- P- 2
- E- 2
- C- 3
- I- 3
- A- 8
- L- 8
Will be my start out probably. I will raise luck to 10 with special book and boblehead, since I like Ricochet later on for lulz, and the spaghetti western feel. Agility I will raise and get bobblehead for so it hit 10 as well for Gun Fu.
I plan to take lone wanderer sooner since Ricochet won’t matter so much since I can’t take it right away.
I plan to raise endurance as well for life bringer maybe + fatigue and health. Probably with three or more. Lead Belly I thought of as well 🙂
Perception I wanna raise as well for more to hit, but there ain’t really anything I want from there really. Only 9-10 level has something, but I feel it will be waste to invest to heavy on it when crit build is auto hit a lot.
I plan to maybe raise strength to 3 or 6 depending on how much I get tired of the carry stuff, for strong back.
That is my plan so far, I feel chemist may take to many levels in INT to be really worth it for my build. But I thought of it.
I feel putting only 1 in a stat may screw me over quite a lot.
Original Link – Continuation of discussion
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