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Canada

Civilization 6 Canada

Civilization 6 – Canada Guide.

Unique Ability

Four Faces of Peace

  • Cannot declare surprise wars to other civilizations or war on city-states
  • Cannot be declared surprise wars on by other civilizations
  • Gain 1 Diplomatic Favor for every 100 Tourism earned
  • +100% Diplomatic Favor from successfully completing emergencies and scored competitions

Unique Unit

Mountie

  • Unit type: Light Cavalry
  • Requires: Conservation civic
  • Replaces: none
  • 400 Production cost (Standard Speed)
  • Required resource: none
  • 3 Gold Maintenance
  • 60 Combat Strength
  • +5 Combat Strength when within 2 tiles of a National Park
  • +5 Combat Strength if the National Park belongs to the unit’s civ
  • 5 Movement
  • Ignores Zone of Control
  • Has one build charge
  • Can establish a National Park (uses a charge)

Unique Infrastructure

Ice Hockey Rink

  • Infrastructure type: Improvement
  • Requires: Colonialism civic
  • +1 Amenity
  • +1 Culture for each adjacent Tundra or Snow tile (including Hills)
  • +4 Culture if adjacent to a Stadium
  • +2 Food and Production upon researching Professional Sports civic
  • +2 Appeal to adjacent tiles
  • Must be built on a Tundra or Snow tile (including Hills)
  • Can only be built once per city

Leader: Wilfrid Laurier

Leader Ability

The Last Best West

  • Can build farms on Tundra tiles
  • Can build farms on Tundra Hills tiles upon researching Civil Engineering tech
  • Can purchase Tundra and Snow tiles (including Hills) at 50% less cost
  • +100% extraction rate of strategic resources on Tundra or Snow tiles (including Hills)

Agenda

Canadian Expeditionary Force

  • Attempts to respond to emergencies as much as possible
  • Likes civilizations who respond to emergencies
  • Dislikes civilizations who ignore emergencies

Original Link – Continuation of discussion

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