I’ve gotten to a point where the only quests I can do are the clearing out/artifact retrieval quests. Surely this can’t be as far as their story goes. I haven’t really touched the main quest yet, does it open up as you complete the main quest?
Not sure why Steam blocked the link but here’s the details from the Google’d link I just looked at:
Fallout 4 main story and side quest checklist
The Commonwealth is pretty big, but more importantly it’s extremely dense. There’s so much to see and do, and plenty of it doesn’t even register in your quest log. The least we can do is put together a checklist of the game’s main content, so you’ve got some idea of what’s out there and how far along you are.
Below you’ll find a list of quests found in the main story, provided by factions and companions, and various other categories.
As with all our guides for this massive game, this is a work in progress; at time of writing the list is far from complete.
Act 1
– Initial quest
– Completion leads into Minutemen quests
– Initiated before completing previous quest
Act 2
At this point the main quest can go in one of four directions, depending on which factions you’ve been working with, which faction you chose to help you with The Molecular Level, and whether you choose to continue in your current allegiance or switch sides. You’ll notice three of the faction questlines contain one quest with the same name; you can’t please everyone, and you will end up♥♥♥♥♥♥♥♥♥off one side or another, no matter what you do.
The Minutemen are all about settling the Commonwealth peacefully. Somehow this involves a lot of shooting? Preston is your best friend here.
Main Quests
– Talk to Sturges to begin this tutorial quest
– Pick up at Abernathy Farm
– Only available after main quest is complete
Big armored blokes are always worth chumming up to, and the Brotherhood are the biggest of the lot.
Main Quests
– triggers at the start of Act 2 if you have not previously encountered the Brotherhood
– Granted by picking up military radio frequency AF95 near Cambridge
Sympathetic to synthetics? The railroad is the place for you.
Main Quests
– Granted after listening to a conversation outside Nick Valentine’s office
– Follow the red line on the ground to the Old North Church. The password is “Railroad”
Optionally kicks off at the end of Act 2 of the main quest – if you choose to get involved.
Main Quests
You’ll recruit most of your companions in the main story or faction quest lines. We’ll list exceptions here as we find them.
– Piper recruitment. Granted on arrival at Diamond City.
– Strong recruitment. Granted when investigating Trinity Tower.
– Cait’s loyalty mission. Granted once you reach medium loyalty.
– Curie’s loyalty mission.
Accessible from files in Nick Valentine’s office, one after another; talk to Nick and Ellie for more information.
– Collect the folder then listen to Marty’s holotape to initiate.
– Nick Valentine’s loyalty quest.
A pair of side quests uncovering the … the secret … of Cobot House.
Some of these quests may lead to factions or larger opportunities – who knows? We’ll let you know as soon as we do.
– Speak to Trudy in the Drumlin Diner
– Speak to the dude at Thicket Excavations
– Tune into the Silver Shroud radio frequency near Swan’s Pond
Original Link – Continuation of discussion
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