100% Guide by The Horror Network.
Note: There have been look-a-like copycat guides popping up. If it’s not labeled by THN (The Horror Network), it’s NOT one of mine and therefore not up to the quality that I aim to provide.
Welcome to the Vampyr achievement guide.
First thing is first; if you’re planning on getting a full 100%, you will need two playthroughs. A pacifist run, and a run where you kill everyone. I highly suggest doing a pacifist run as your first playthrough, as you will end up unlocking all, or most, of the side-quests, as well as get to sit back and enjoy the game and the lore. I would also suggest leaving the collectible achievements for your second, or “kill everyone” run. That way you can enjoy the game without first using a guide.
Be aware that there IS a “point of no return” in this game. It is before the end of Chapter 6. Therefore, I would consider doing anything else that you want to do at the very beginning of this chapter. Whether or not you choose to go ahead and do the collectibles at this point, gather weapons, etc. There is no free roam at the end of the game.
This guide is considered COMPLETE
From here to eternity
At dawn we row
Interview with the vampire
Defeat the beast
Sacrificial lamb
Hail Mary
Death on stage
Prepare to die
Bury the hatchet
The Dying Swansea
Unnatural Disaster
A taste for blood
Merciful release
Early on in the game, as part of a tutorial, you will come across the NPC named Clay Cox. You will be taught how to Mesmerize your victims. When you take him to the designated location, choose to let him go.
Hippocratic oath
It’s important to note that for a pacifist run, you should keep the health up of all the NPCs in order to keep the health of each district high. If districts fall to 50% or below, they turn hostile and all of the citizens in that area die, voiding Not even once.
As citizens fall ill, you will see a yellow spore on their portrait in the citizen menu; sicknesses can range from level 1-3, and the higher the level the more expensive the cure. Talk to everyone that you can to unlock their health status in the menu, some of them will be sick right off the hop. If you want to speed the process up, sleep for a few nights in a row. Simply view their ailments, craft the proper medication, and deliver it to them.
Note that the cure to headache, migraine, and neuralgia are bought from Dorothy Crane in Whitechapel.
Not even once
To obtain this achievement, you must not Embrace any non-hostile NPC; aka, the people you can converse with. You can go around slaughtering the ferals, thieves, and other attackable creatures as much as you’d like. Just never use your Mesmerize ability. There are a few story related exceptions and decisions. If you’re unsure of how to progress, review the following:
Just take a bite
Early on in the game, as part of a tutorial, you will come across the NPC named Clay Cox. You will be taught how to Mesmerize your victims. When you take him to the designated location, choose to Embrace him.
London’s burning
There are a total of 4 districts in Vampyr; The Docks, Prembroke Hospital, Whitechaple, and West End. The earliest opportunity to turn all districts hostile is in Chapter 4, when you reach the final district.
The fastest and easiest method of doing this is to sleep for several nights in a row, and allow the citizens to build up level 3 illnesses. The illnesses and their levels are indicated by yellow spores (1-3) on the character’s portrait in the citizen menu. Leave it this way, and then kill 2-4 of the citizens in the district. Once a district has fallen below 50% in the status menu, it is considered hostile. After that, all of the people in the district die and monsters take over.
The tools of the profession
Keep your distance
Weapons of choice
Lore keeper
There are a total of 12 one-hand melee weapons, 8 two-handed melee weapons, 11 ranged weapons, 13 off-hand weapons, and 30 collectibles. Follow the video guide for more information.
Bloody roots
This is perhaps the most convoluted achievement in Vampyr, especially if you don’t know what you’re doing. The recollection of Paulus Aurelianus is simply a sword; one that’s hidden beneath The Temple Church. To even attempt this, please note that you have to have already collected the 30 collectibles mentioned above. Otherwise, here’s a video.
Pest control
Rats are found almost everywhere in Vampyr, but they are most prevalent near safehouses. Use your vampire/shadow vision to spot their red outlines, and feast on them until the achievement pops.
Work in progress
Solid metal gear
Each weapon that you find can be upgraded a total of 5 times each by using workbenches at any safehouse, or your office. These upgrades require crafting materials, which are randomly dropped by enemies and found by scavenging containers. Additionally, they can be purchased from various trading merchants. If you haven’t had good luck in finding the mats yourself, they can be bought from vendors in the West End district once you reach Chapter 4.
That’s better
Each upgrade level has a choice of two, or sometimes three, module options. Simply pick one of these options after upgrading the weapon to the next level. Of course, these upgrades require crafting materials, but not very many.
Unlife is strange
This achievement refers to the dying plant in your office at the Prembroke Hospital. Refer to the video guide for a more detailed explanation.
Good luck in your achievement hunting!
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