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Macedon

Civilization 6 – Macedon Guide.

Unique Ability

Hellenistic Fusion

  • Receive boosts upon city conquest:
  • Gain a Eureka bonus for each Encampment or Campus in the conquered city
  • Gain an Inspiration bonus for each Holy Site or Theater Square in the conquered city

Unique Unit

Hypaspist

  • Unit type: Melee
  • Requires: Iron Working tech
  • Replaces: Swordsman
  • Does not require resources
  • 100 Production cost (Standard Speed)
  • 2 Gold Maintenance
  • 36 Combat Strength
  • +5 Combat Strength when besieging a district
  • 2 Movement
  • +50% Support Bonuses

Unique Infrastructure

Basilikoi Paides

  • Infrastructure type: Building
  • Requires: Bronze Working tech
  • Replaces: Barracks
  • 80 Production cost (Standard Speed)
  • 1 Gold Maintenance
  • +1 Production
  • +1 Housing
  • +1 Citizen Slot
  • +1 Great General point per turn
  • +25% Combat Experience for all melee, ranged, and Hetairoi units trained in this city
  • Gain Science equal to 25% of the unit’s costs when a non-civilian unit is created in this city

Leader: Alexander the Great

Leader Ability

To the World’s End

  • Cities do not incur war weariness
  • All military units completely heal when capturing a city with a World Wonder

Leader Unique Unit

Hetairoi

  • Unit type: Heavy Cavalry
  • Requires: Horseback Riding tech
  • Replaces: Horseman
  • Does not require resources
  • 100 Production cost (Standard Speed)
  • 2 Gold Maintenance
  • 36 Combat Strength
  • +5 Combat Strength when adjacent to a Great General
  • 4 Movement
  • +5 Great General points from kills
  • Starts with a free promotion

Agenda

Short Life of Glory

  • Likes civilizations who are at war with civs other than Macedon.
  • Dislikes civilizations who are at peace.

Original Link – Continuation of discussion

GTAmes

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