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Hungary

Civilization 6 Hungary

Civilization 6 – Hungary Guide.

Unique Ability

Pearl of the Danube

  • +50% Production for districts and buildings built across the a river from a City Center

Unique Unit

Huszár

  • Unit type: Light Cavalry
  • Requires: Military Science tech
  • Replaces: Cavalry
  • 335 Production cost (Standard Speed)
  • Required resource: 20 Niter
  • 5 Gold Maintenance
  • 65 Combat Strength
  • +3 Combat Strength for every active Alliance
  • 5 Movement
  • Ignores Zone of Control

Unique Infrastructure

Thermal Bath

  • Infrastructure type: Building
  • Requires: Natural History civic
  • Replaces: Zoo
  • 445 Production cost (Standard Speed)
  • 2 Gold Maintenance
  • +2 Amenity
  • Extends to each City Center within 6 tiles of the building
  • +2 Amenity if there is at least one Geothermal Fissure within its borders
  • +2 Production
  • Extends to each City Center within 6 tiles of the building
  • +3 Tourism if there is at least one Geothermal Fissure within its borders

Leader: Matthias Corvinus

Leader Ability

Raven King

  • Levied city-state units receive +2 Movement and +5 Combat Strength
  • Levied city-state units can be upgraded with no Gold or Resource costs
  • Levying troops from a city-state grants +2 envoys to that city-state

Leader Unique Unit

Black Army

  • Unit type: Light Cavalry
  • Requires: Castles tech
  • Replaces: Courser
  • 205 Production cost (Standard Speed)
  • Required resource: 20 Horses
  • 47 Combat Strength
  • +3 Combat Strength for each adjacent levied unit
  • 5 Movement
  • Ignores Zone of Control

Agenda

Raven Banner

  • Attempts to levy troops from city-states as much as possible
  • Likes civilizations who levy troops from their city-state allies
  • Dislikes civilizations who do not levy troops from their city-state allies

Original Link – Continuation of discussion

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