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Guide

Civilization 5 – Portugal Guide

Maria I

Unique Ability: Mare Clausum

  • Resource diversity grants twice as much Gold for Portugal in trade routes. (BNW)

Start Bias

  • Coast

Unique Unit: Nau

  • Replaces: Caravel
  • Cost: 120 Production
  • Naval Melee Unit
  • Combat Strength: 20
  • Movement: 5
  • Upgrades to: Ironclad
  • Can sell exotic goods once. This provides gold and XP relative to the distance from your capital.

Unique Improvement: Feitoria

Can only be built in city state territory.

YIELDS

  • Lets you take a share of whatever resources your neighboring City States are producing, regardless of relationship. If the target is an ally, will receive two of each luxury. Pillaging this improvement constitutes an act of war.

We’re excited to bring you our civ of the week thread. This will be the 30th of many weekly themed threads to come, each revolving around a certain civilization from within the game. The idea behind each thread is to condense information into one rich resource for all viewers, which will be achieved by posting similar material pertaining to the weekly civilization. Have an idea for future threads? Share all input, advice, and criticisms below, so we can sculpt a utopia of knowledge! Feel free to share any and all strategies, tactics, stories, hints, tricks and tips related to Portugal.

Original Link – Continuation of discussion

GTAmes

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