Civilization 6 – Netherlands Guide.
Unique Ability
Grote Rivieren
- Rivers provide a +2 adjacency bonus to Campus, Industrial Zone, and Theater Square districts
- Building a Harbor district claims adjacent tiles (culture bomb)
Unique Unit
De Zeven Provinciën
- Unit type: Ranged Naval
- Requires: Square Rigging tech
- Replaces: Frigate
- Does not require resources
- 280 Production cost (Standard Speed)
- 5 Gold Maintenance
- 50 Combat Strength
- 60 Ranged Strength
- 2 Range
- 4 Movement
- +7 Bonus Strength when attacking defensible districts
Unique Infrastructure
Polder
- Infrastructure type: Improvement
- Requires: Guilds civic
- +1 Food
- +1 Food for every adjacent Polder
- +2 Food for every adjacent Polder upon researching Replaceable Parts tech
- +1 Production
- +1 Production for every adjacent Polder upon researching Replaceable Parts tech
- +4 Gold upon researching Civil Engineering civic
- +0.5 Housing
- Increases Movement cost of tile to 3
- Must be built on a lake or coastal tile adjacent to three land tiles
Leader: Wilhelmina
Leader Ability
Radio Oranje
- Sending Trade Routes to your own cities provide +1 Loyalty per turn for the starting city
- Gain +1 Culture for each Trade Route sent to or received from foreign cities
Agenda
Billionaire
- Likes civilizations who send Trade Routes to her cities
- Dislikes civilizations who do not send Trade routes to her cities
Original Link – Continuation of discussion