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Korea

Civilization 6 Korea

Civilization 6 – Korea Guide.

Unique Ability

Three Kingdoms

  • Mines receive +1 Science if there is an adjacent Seowon district
  • Farms receive +1 Food if there is an adjacent Seowon district

Unique Unit

Hwacha

  • Unit type: Ranged
  • Requires: Gunpowder tech
  • Replaces: Field Cannon
  • Does not require resources
  • 250 Production cost (Standard Speed)
  • 3 Gold Maintenance
  • 45 Combat Strength
  • 60 Ranged Strength
  • 2 Range
  • 2 Movement
  • Cannot move and attack at the same turn

Unique Infrastructure

Seowon

  • Infrastructure type: District
  • Requires: Writing tech
  • Replaces: Campus
  • Halved Production cost
  • 1 Gold Maintenance
  • +4 Science
    • -1 Science from each adjacent district

  • +1 Great Scientist point per turn
  • +2 Science per Citizen working in the district
  • Must be built on hill tiles

Leader: Seondeok

Leader Ability

Hwarang

  • +10% Culture and Science to all cities with an established governor

Agenda

Cheomseongdae

  • Tries to build up Science
  • Likes civilizations who focus on Science
  • Dislikes civilizations who have low Science

Original Link – Continuation of discussion

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