Through a collaborative effort from Slutimko and Theguybehindu94, we’re excited to bring you our new civ of the week thread. This will be the first of many weekly themed threads to come, each revolving around a certain civilization from within the game. The idea behind each thread is to condense information into one rich resource for all viewers, which will be achieved by posting similar material pertaining to the weekly civillization. Have an idea for future threads? Share all input, advice, and criticisms below, so we can sculpt a utopia of knowledge!
The Iroquois (Hiawatha)
Starting Location Bias: Forest
Unique Ability: The Great Warpath
Units move through Forest and Jungle in friendly territory as if it is Road. These tiles can be used to establish Trade Routes upon researching The Wheel.
Unique Unit: Mohawk Warrior
- Cost: 75 Production/150 Faith
- Melee Unit
- Combat Strength: 14
- Movement: 2
- Replaces: Swordsman
The Mohawk Warrior is exactly like the Swordsman, except that it requires no iron to create and gains a 33% combat bonus in forest and jungle.
Unique Building: Longhouse
- Cost: 100 Production
- Maintenance: 2
- Production: +2
- Specialists: One Engineer
- Replaces: Workshop
- Gives +1 production for each worked forest tile.
The two greatest strengths of the Iroquois are the fact that they save a lot of GPT by not needing roads until railroads are researched, and by the fact that they have a HUGE early military advantage thanks to the fact that the Mohawk Warrior needs no iron to be built. Of course, they’re very terrain dependant. If there’s no forest where they spawn, their bonuses are pretty much moot. Hiawatha’s AI is, in my experience, very expansionistic, friendly, and loyal. However, I can’t forget the time he tried to Mohawk rush me in the last game I played.
Fun facts: Hiawatha is tied with Catherine for second most likely to build and use nukes.
Feel free to share any and all strategies, tactics, stories, hints, tricks and tips related to the Iroquois.
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