Civilization 6 – Rome Guide.
Unique Ability
All Roads Lead To Rome
- All founded or conquered cities start with a Trading Post
- Automatically build roads between the Capital and the new city if within Trade Route range
- Trade Routes earn extra Gold going through your cities
Unique Unit
Legion
- Unit type: Melee
- Requires: Iron Working tech
- Replaces: Swordsman
- Does not require resources
- 110 Production cost (Standard Speed)
- 2 Gold Maintenance
- 40 Combat Strength
- 2 Movement
- Has one build charge
Can build a Roman Fort (uses a charge)
Can move after building a Roman Fort
Can remove improvements as long as it has a charge (does not expend charges)
Removing improvements uses all movement
Unique Infrastructure
Bath
- Infrastructure type: District
- Requires: Engineering tech
- Replaces: Aqueduct
- Halved Production cost
- +4 Housing to cities with fresh water
- +8 Housing to cities without fresh water
- +1 Amenity
- Must be built adjacent to a City Center
- Must be built adjacent to a river, lake, oasis or mountain tile
Leader: Trajan
Leader Ability
Trajan’s Column
All cities start with an additional City Center building
Agenda
Optimus Princeps
- Tries to include as much territory as possible in his territory
- Likes civilizations who controls a large territory
- Dislikes civilizations who control little territory
Original Link – Continuation of discussion
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