Civilization 6 – Spain Guide.
Unique Ability
Treasure Fleet
Trade Routes provide extra yields to cities on a different continent from the origin city
+1 Food and Production for Domestic Trade Routes
+6 Gold for International Trade Routes
- Naval Units can form fleets and armadas upon researching Mercantilism Civic
- (R&F, GS) +2 Loyalty per turn for cities with the following requirements:
City Center is adjacent to a Mission improvement
City Center is on a continent different from the original Capital’s continent
Unique Unit
Conquistador
- Unit type: Melee
- Requires: Gunpowder tech
- Replaces: Musketman
- Required resource: 20 Niter (GS)
- 250 Production cost (Standard Speed)
- 4 Gold Maintenance
- 55 Combat Strength
+10 Combat Strength when a Missionary, Apostle or Inquisitor is occupying the same tile
- 2 Movement
- Converts cities to Spain’s majority religion if the unit is adjacent to or captures the city
Unique Infrastructure
Mission
- Infrastructure type: Improvement
- Requires: Exploration civic
- +2 Faith
- +2 Faith if placed on a foreign continent
(GS) Additional +1 Food and Production if placed on a foreign continent
- +2 Science upon researching Cultural Heritage civic
- (Vanilla, R&F) +2 Science if adjacent to a Campus district
- (GS) +1 Science for each adjacent Campus and Holy Site district
Leader: Philip II
Leader Ability
El Escorial
- +4 Combat Strength against other civilizations following other religions
- Inquisitors have 1 extra Remove Heresy charge
- (GS) Inquisitors eliminate 100% presence of other religions
Agenda
Counter Reformer
- Wants all his cities to follow the same religion
- Likes civilizations who have the same religion as him
- Dislikes civilizations who spread a different religion to his empire
Original Link – Continuation of discussion
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