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Civ 5 – Siam Guide

Civilization 5 Siam Guide

Siam (Ramkhamhaeng)

Unique Ability: Father Governs Children

  • Food, Faith, and Culture gifts from friendly city-states are increased by 50%

Start Bias

  • Avoid Forest

Unique Unit: Naresuan’s Elephant

  • Replaces: Knight
  • Cost: 120 Production
  • Mounted Unit
  • Combat Strength: 25
  • Movement: 3
  • Ability: No defensive terrain bonuses, Can move after attacking, 50% bonus vs. mounted, Penalty attacking cities 33%
  • Upgrades to: Cavalry

Unique Building: Wat

  • Replaces: University
  • Cost: 160 Production
  • Maintenance: 2 Gold Per Turn
  • Requires Education
  • Specialist Slots: 2
  • Effect: +33% Science, +2 Science from worked jungle tiles, +3 Culture.
  • Requires: Library

Strategy

Here is MadDjinn ‘s video playlist, where he played as Siam in a Deity level match. It’s definitely worth a watch.

We’re excited to bring you our civ of the week thread. This will be the 12th of many weekly themed threads to come, each revolving around a certain civilization from within the game. The idea behind each thread is to condense information into one rich resource for all viewers, which will be achieved by posting similar material pertaining to the weekly civilization. Have an idea for future threads? Share all input, advice, and criticisms below, so we can sculpt a utopia of knowledge! Feel free to share any and all strategies, tactics, stories, hints, tricks and tips related to Siam.

Original Link – Continuation of discussion

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