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Civ 5 – Morocco Guide

Civilization 5 Morocco Guide

Ahmad al-Mansur

Unique Ability: Gateway to Africa

  • Receives + 3 gold and + 1 culture for each trade route with a different Civ or city state. The trade route owner receives +2 gold for each trade route sent to Morocco.

Start Bias

  • Desert

Unique Unit: Berber Cavalry

  • Replaces: Calvary
  • Cost: 150 Production
  • Mounted Unit
  • Combat Strength: 34
  • Movement: 4
  • Upgrades to: Landship
  • Combat bonus while fighting in Moroccan territory and while on desert tiles, no defensive bonuses, can move after attacking, 33% penalty attacking cities.

Unique Improvement: Kasbah

Can only be built on desert tiles once chivalry has been researched.

YIELDS

  • +1 Food, +1 Production, +1 Gold, +50% Defensive bonus to unit on tile

We’re excited to bring you our civ of the week thread. This will be the 29th of many weekly themed threads to come, each revolving around a certain civilization from within the game. The idea behind each thread is to condense information into one rich resource for all viewers, which will be achieved by posting similar material pertaining to the weekly civilization. Have an idea for future threads? Share all input, advice, and criticisms below, so we can sculpt a utopia of knowledge! Feel free to share any and all strategies, tactics, stories, hints, tricks and tips related to Morocco.

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