Civilization 6 – Egypt Guide.
Unique Ability
Iteru
- +15% Production on Districts and Wonders adjacent to a river
- Floodplains do not block placements of Districts and Wonders
Unique Unit
Maryannu Chariot Archer
- Unit type: Ranged
- Requires: Wheel tech
- Replaces: Heavy Chariot
- Does not require resources
- 120 Production cost (Standard Speed)
- 2 Gold Maintenance
- 25 Combat Strength
- 35 Ranged Strength
- 2 Range
- 2 Movement
+2 Movement when starting on flatland tiles
Upgrades to Crossbowmen instead of Knights
Unique Infrastructure
Sphinx
- Infrastructure type: Improvement
- Requires: Craftsmanship civic
- +1 Culture
- +1 Culture upon researching Natural History civic
- +1 Faith
- +2 Faith when built adjacent to a World Wonder
Does not stack with each World Wonder (only provides up to 3 Faith)
- +1 Appeal
- Cannot be built adjacent to another Sphinx
Leader: Cleopatra
Leader Ability
Mediterranean’s Bride
- Trade Routes established to other civilizations provide +4 Gold
- Foreign Trade Routes established to Egypt gain +2 Food for that civ and +2 Gold for Egypt
- (R&F) Earn twice as much Alliance Points from trading with an ally
Agenda
Queen of the Nile
- Will try to ally with civilizations with a strong military
- Likes civilizations with a strong military
- Dislikes civilizations with a weak military
Original Link – Continuation of discussion
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