Civilization 6 – Khmer Guide.
Unique Ability
Grand Barays
- +3 Faith and +1 Amenity from Entertainment to each city with an Aqueduct
- +2 Food to farms if adjacent to an Aqueduct
Unique Unit
Domrey
- Unit type: Siege
- Requires: Military Engineering tech
- Replaces: none
- Does not require resources
- 220 Production cost (Standard Speed)
- 3 Gold Maintenance
- 33 Combat Strength
- 45 Bombard Strength
- 2 Range
- 2 Movement
- Can move and shoot at the same turn
- Exerts zone of control
Unique Infrastructure
Prasat
- Infrastructure type: Building
- Requires: Theology civic
- Replaces: Temple
- 120 Production cost (Standard Speed)
- 2 Gold Maintenance
- +4 Faith
- +1 Citizen slot
- +1 Great Prophet point per turn
- +2 Relic slots
- Missionaries purchased in this city receives the Martyr promotion
Leader: Jayavarman VII
Leader Ability
Monasteries of the King
- Holy Sites provide +2 Food and +1 Housing if placed adjacent to a river
- Completing a Holy Site acquires tiles adjacent to it (culture bombing)
Agenda
An End to Suffering
- Likes civilizations with many Holy Sites and a high Population
- Dislikes civilizations who lack either of these
Original Link – Continuation of discussion
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