Civilization 6 – Nubia Guide.
Unique Ability
Ta-Seti
- +50% Production towards Ranged units
- All Ranged units gain +50% combat experience
- Mines over strategic resources provide +1 Production
- Mines over bonus and luxury resources provide +2 Gold
Unique Unit
Pítati Archer
- Unit type: Ranged
- Requires: Archery tech
- Replaces: Archer
- 70 Production cost (Standard Speed)
- 1 Gold Maintenance
- 17 Combat Strength
- 30 Ranged Strength
- 2 Range
- 3 Movement
Unique Infrastructure
Nubian Pyramid
- Infrastructure type: Improvement
- Requires: Masonry Tech
- +1 Faith
- +1 Food if adjacent to a City Center
- +1 Production if adjacent to an Industrial Zone
- +1 Gold if adjacent to a Commercial Hub
- +1 Gold if adjacent to a Harbor
- +1 Science if adjacent to a Campus
- +1 Culture if adjacent to a Theater Square
- +1 Faith if adjacent to a Holy Site
- Must be built on a Desert tile (including Hills and Floodplains)
Leader: Kandake Amanitore
Leader Ability
Kandake of Meroë
- +20% Production on all districts
- +20% Production if the City Center is adjacent to a Nubian Pyramid
Agenda
City Planner
- Always tries to keep the maximum number of districts in each city
- Likes civilizations who develop cities in the same manner
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