Civilization 6 – Australia Guide
Unique Ability
Land Down Under
- Cities founded on coasts gain +3 Housing
- Building pastures expands the border to adjacent land
- Holy Sites, Campuses, Theater Squares, and Commercial Hubs gain additional yields depending on appeal
+1 yield in tiles with Charming appeal
+3 yields in tiles with Breathtaking appeal
Unique Unit
Digger
- Unit type: Melee
- Requires: Replaceable Parts tech
- Replaces: Infantry
- 430 Production cost (Standard Speed)
- 6 Gold Maintenance
- 72 Combat Strength
+10 Combat Strength when fighting on Coastal tiles
+5 Combat Strength when fighting on neutral or foreign territory
2 Movement
Unique Infrastructure
Outback Station
- Infrastructure type: Improvement
- Requires: Guilds civic
- +1 Food
- +1 Food from every adjacent Pasture
- +1 Food from every 2 adjacent Outback Stations upon researching Steam Power tech
- +1 Production
- +1 Production to every adjacent Pasture upon researching Steam Power tech
- +1 Production from every 2 adjacent Outback Stations upon researching Rapid Deployment civic
- +0.5 Housing
- Cannot be built on Tundra or Snow tiles
Leader: John Curtin
Leader Ability
Citadel of Civilization
- +100% Production if they have received a declaration of war in the past 10 turns
- +100% Production if they have liberated a city in the past 20 turns
Agenda
Perpetually on Guard
- Likes to form Defensive Pacts with friendly civilizations
- Likes civilizations that liberate cities
- Dislikes civilizations at war that are occupying enemy cities
Original Link – Continuation of discussion
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