Civilization 6 – Sumeria Guide.
Unique Ability
Epic Quest
- Capturing a barbarian outpost also provides a tribal village reward
- Can levy City-State military at 50% of the usual Gold cost
Unique Unit
War Cart
- Unit type: Heavy Cavalry
- Requires: none
- Replaces: none
- Does not require resources
- 55 Production cost (Standard Speed)
- No Gold Maintenance
- 30 Combat Strength
No combat penalties against anti-cavalry units
3 Movement
+1 Movement if starting on open terrain
Ignores enemy Zone of Control
Unique Infrastructure
Ziggurat
- Infrastructure type: Improvement
- Requires: none
- +2 Science
- +1 Culture if next to a river
- +1 Culture upon researching Natural History civic
- Cannot be built on Hills
Leader: Gilgamesh
Leader Ability
Adventures with Enkidu
- Can declare war to civilizations at war with their allies without incurring warmonger penalties
- Fighting a joint war shares pillage rewards and combat experience to the closest allied unit within 5 tiles
- (R&F) Earn Alliance Points per turn for being at war with a common foe
Agenda
Ally of Enkidu
- Can accept Declarations of Friendship on neutral relationships
- Likes civilizations who are willing to form long-term alliances
- Dislikes civilizations who are denounce or attack their friends
Original Link – Continuation of discussion
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