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ME:A Sniper Build: Working with resets

Thought I would share my little sniper build with you. Finished the game on hard really easy.

(Disclaimer: My mother tongue is not English, and I would appreciate the correction of grammar/spelling)

WEAPONS

  • PAW
    Aug: +2 Mod Slots , +9% Dmg
  • BLACK WIDOW
    Aug: +2 Mod Slots , +9% Dmg , Bio-Converter
  • DHAN
    Aug: Seeking Plasma, Vintage Heat Sink, +9% Dmg
  • ANY MELEE WEAPON
    Aug: +X% Dmg (applies to all weapons)

ARMOR

  • HELEUS ICON HELMET
    Aug: +4% Max Health , +2% Max Shields
    (Optional: Complete Heleus set, my personal favorite for looks, depends if you want more damage or the whole set)
  • MAVERICK DEADEYE ARMOR (Chest)
    Aug: +6% Shield, On enemy killed: restore 25% of your shield
    Mod: Adrenaline (halved by Cryo Pot)
  • MAVERICK DEADEYE ARMOR (Arms)
    Aug: +6% Max Health
  • PATHFINDER VIGILANT ARMOR (Legs)
    Aug: +6% Max Health

SKILLS

ACTIVES:

  • TURBOCHARGE (Duration -> Damage & Force -> Dump Heat)
  • TACTICAL CLOAK (Damage Bonus -> Duration -> Escape artist)
  • Any third skill you like to use (e.g. Remnant VI or Concussive Shot)

PASSIVES:

  • AUXILIARY SYSTEMS (X -> X -> Shield feedback)
  • SNIPER RIFLES (X -> Clip size -> Damage & Force)
  • COMBAT FITNESS (Regeneration -> X -> X)

PROFILE:

  • SOLDIER

or

  • INFILTRATOR

These are only the important skills for this build, but generally speaking the more you have (especially passives), the better 🙂 X stand for your own preferred skill.

HOW IT WORKS

Basically most of your armor and weapons give you raw additional power. You stack that power to make every sniper shot lethal and tear through enemies. The mod in your armor resets your damage buffs every time you land a kill. The armor augmentation gives you 1/4 of your shield back after killing a target. Before the fight starts we use first turbo charge and after that tactical cloak (otherwise it cancels cloaking). Every time you get a kill, you can cloak again and shouldn’t get hit by much. If you get hit, or shield recharges either after a kill (25%) or after you use a tech ability (12sec cooldown). You should have plenty of ammunition for the rifle and you can decide:

A) Trade 5% of your health for an instant reload with no use of reserve ammo or

B) reload normally after the third shot.

For bigger enemies you can use can use the Paw or the Dhan and use it’s infinite ammo and fast recharge to take it down.

If you should get involved into CQC (which shouldn’t happen if you stay back), take out the Dhan and spray over the cover, you don’t need to aim because of the tracking. Also you can stay in the tactical cloak to either** recharge your shields** or revive allies.

I hope this guide is helpful, I for one had a lot of fun sniping 🙂

Also, if you have criticism or questions, because I forgot something, ask them!

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